Here’s a list of some projects I’ve done so far (some still in progress!)

Game of Life on GPGPU

Master’s Culminating Project

A Game of Life on CUDA implementation, done for CSE 603 - Parallel and Distributed Processing at the University at Buffalo, with the aim to use integer bitwise operations to speed up traditional CUDA implementations of the Game of Life. Measured a speedup of over 600x over the naive CPU implementation, with a little over a billion cell updates per second.

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Inspectre

Senior Year Capstone Project

Developed a visual novel horror game using Flutter and Dart for the Android platform, where I applied Agile methodologies by using Zenhub and Github to track team progress and sprint goals, implemented continuous integration and continuous deployment (CI/CD) pipelines using Travis CI, and designed style guidelines for a consistent user interface within the game.

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